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Double dragon cartoon quotes
Double dragon cartoon quotes








double dragon cartoon quotes

Once the blue and red parts meet, an indicator starts flashing to announce that the strong charge moves are now available, so this happens a lot faster the less health you have left. The two features that make the gameplay stand out a bit are the fact that special moves apply to all attack buttons, no matter if they’re punch or kick based, and a rather unique “charge” move system, which combines features of the standard super move and desperation meters: As players dish out damage, they build up a blue energy meter, but it overlays on the standard health bar from the opposite site of the red damage indicator. The gameplay feels noticibly faster and smoother than most Street Fighter titles and other fighting games at the time. Aside from a short clip in the intro and a few still images in the arcade stage, the identifiable references are limited to the boss being named Shugo, Abobo’s design (his mutation here is temporary and part of his special moves), the imagery of the amulet and the Lee brothers transforming into their stronger versions, Super Saya-jin style.įor the most part, the game is a very by-the-numbers iteration on the Street Fighter II formula, to the extent that Billy and Jimmy are turned into the obligatory shotoclones with the usual energy ball, uppercut and spin kick special moves. Apparently someone at Technōs was actually excited about the Double Dragon movie, and thus this game ties in with it, albeit very loosely.

DOUBLE DRAGON CARTOON QUOTES SERIES

By the mid-nineties, belt-scrolling arcade brawlers where just kind of over, which makes it understandable that Technōs final attempt in making the series relevant again also jumps on the 1-on-1 fighting game bandwagon.










Double dragon cartoon quotes